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NPC Generator

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Advanced [show]


Rolf Marleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a black coat over a tan low-cut shirt, and a Stetson hat upon his head. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with dancing.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Rolf Marleigh, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Deep green spinel (100 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a slight overbite and is overall scrawny. His chestnut hair is lengthy. His eyes are hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast forest. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Bonds: Nature, Job, Religious. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Wentworth, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)10 (+0) 17 (+3)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Geoffrey Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso. He carries a battered bow and tarnished club as well. His chestnut hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich, Nature. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Thornton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 31000 sp.


Social Check DCs


Gunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his blue boots flare out at the collars. His black hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gunter was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable. Flaws: Secretive. Bonds: Immigrant, Attractive. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Gunter Huckabee, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 7 (-2)12 (+1)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0

Possessions: 29000 cp.


Social Check DCs


Charles Law, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and is typically in his Masseuse uniform. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.

Personality: He has always had a great fascination with Human culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He became a Masseuse soon after.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer, Nature. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Charles Law, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Iolite (80 gp). Amber (50 gp). Red spinel (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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