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NPC Generator

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Advanced [show]


Roger Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears blue trousers with green and blue striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His auburn hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 15 years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Roger Clapham, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Reynard Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long auburn beard with little hanging trinkets. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend

Bonds: Rich, Attractive, Family, Adventurer, Enemies. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Reynard Gentry, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 8 (-1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Heward Kenley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a fine chain shirt which he covers with black colored cloaks and clothing, and his gloved hand is found clutching a scythe. His silver hair is slicked back into a classic pompadour. His eyes are gray and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: Heward was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Gifted. Bonds: Job, Attractive, Adventurer, Family. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Heward Kenley, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Lewis Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Brewer profession.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Brewer, but he was a colossal failure. He has achieved small success as a Doctor.

Motivation: Human compassion; and sabotage a competitor

Flaws: Hedonist, Racist. Bonds: Job, Poor. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Lewis Hayley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Simple lock. 1 Good lock. 1 Silver holy symbol.


Social Check DCs


Manfred Astley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting tan shirt and pants. He keeps his chestnut hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He became a Ruler soon after.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Antagonistic, Ugly. Bonds: Criminal record, Job. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Manfred Astley, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 16 (+3)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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