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NPC Generator

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Advanced [show]


Gilbert Chatham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Scribe uniform, and a wedding ring on his right hand. He has shaved his head bald. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a very good compulsive liar and kleptomaniac.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved out east to avoid the crime he committed. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a sage again

Ideals: Philantrophist. Bonds: Job, In love, Criminal record, Poor. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Chatham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Walcott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a well pressed and immaculate suit (or dress). He sports a long red beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Depressed, Disease. Bonds: Military. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Anselm Walcott, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 31000 sp.


Social Check DCs


Chad Wharton, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is portly but not overly obese. His white hair is kept up in a ponytail inside a Stetson hat. This brown eyed easterner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love; and to reunite with his old friends

Ideals: Artistic. Flaws: Selfish. Bonds: Mentor, Adventurer, Has a crush. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Chad Wharton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 3 Antitoxin. 1 Holy water. 2 Thunderstones.


Social Check DCs


Kody Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly morningstars and pickaxes. With bright golden hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is content.

Flaws: Addict, Antagonistic, Secretive, Mundane. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Kody Ryland, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Barclay, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His brown hair is still thick. His eyes are likewise hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the south his family was never financially stable. Gerard was born on a far southern desert where he grew up under the tutelage of his father, an expert Junk Dealer. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Insomniac, Racist. Bonds: Immigrant, Poor, Criminal record. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Gerard Barclay, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: Aquamarine (200 gp). White pearl (40 gp). Carnelian (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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