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NPC Generator

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Advanced [show]


Percival Rowley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan shirt with thin black vertical stripes and green pants, and is pretty ugly. He has no hair. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Military, Rich. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Percival Rowley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)15 (+2) 10 (+0)16 (+3)
Skills Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp. 1 Darkwood Buckler.


Social Check DCs


Gilbert Blythe, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a white poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His silver hair is drawn into a tight pony tail with a skull scrunchie. His amber unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Disease. Bonds: Job, Military, Nature. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Gilbert Blythe, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Banded mail. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerald Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His silver hair is heavily combed to the right. His green eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Unemployed in town.

History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered south to less war torn lands. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Military. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Chatham, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Guy Budd, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He wears his chestnut hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Sold as a small child to a slaver, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Family, Mentor, Rich. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Guy Budd, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 7 (-2)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green cloak and cross-gartered tan stockings. His long auburn hair is drawn into a two foot long braid. His gray eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of southern immigrants he idolized his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Racist, Insane. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Guy Huckabee, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Nature +3, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 2 Holy water. 4 Tanglefoot bags.


Social Check DCs

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