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NPC Generator

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Advanced [show]


William Richie, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his axe. With a patchy white beard and wild white hair. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: Someone believes him a fraud; and to unite with his sister

Ideals: Philantrophist. Flaws: Selfish. Bonds: Immigrant, Attractive. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

William Richie, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 cp. Peridot (30 gp). Hematite (5 gp). Golden yellow topaz (800 gp).


Social Check DCs


Bertram Camden, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is dressed in a clean white cloak covering his clean studded leather. His red hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Optimist, Logical. Flaws: Lazy, Insane. Bonds: Attractive. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Bertram Camden, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 14 (+2)6 (-2)
Skills Insight +4, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Chrysoberyl (70 gp). Golden pearl (70 gp).


Social Check DCs


Theobald Conway, Male Human [Permalink]

Personal [hide]

Description: This northern man likes to wear ponchos typically of a light red in addition to tight pants. His clothes are grease stained in places. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Server. He was granted arcane powers by his dying sister.

Motivation: He has a crush on the local Shepherd; and to settle down with his crush

Ideals: Gifted. Bonds: Poor, Immigrant, Job, Has a crush, Adventurer. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Theobald Conway, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Fawcett, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. His brown hair is heavily combed to the left. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Adventurer, Criminal record, Military, In love. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Don Fawcett, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Eye agate (16 gp). Red garnet (70 gp). Onyx (20 gp).


Social Check DCs


Anselm Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, yellow, dusty cloak. His brown hair is thinning but still full. He has several tiny amethyst earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Depressed, Addict. Bonds: Rich, Slave, Adventurer. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Anselm Hayhurst, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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