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Advanced [show]


Lance Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is knotted and matted. His green eyes peer out from beneath his top tan hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a goblins raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Enemies, Religious. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Lance Westcott, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)17 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Goblin, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dustin Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear brown tank tops with yellow pants. He is an epitome of beauty. He has a long golden beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted, Philantrophist. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Dustin Hayhurst, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Percival Vance, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are violet and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north. Over the years he perfected his riding and shooting skills. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Percival Vance, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Norman Royston, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright violet suits and hats. His hair is long and black with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Norman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Family, Nature, Adventurer. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Norman Royston, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 8 (-1)7 (-2) 15 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Stanford, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man is wearing a long, yellow cloak. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Athletic, Joker, Impeccable. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Gilbert Stanford, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: Silver chalice with lapis lazuli gems (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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