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Advanced [show]


Everard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a black handlebar mustache and slicked back black hair. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Justice, Athletic. Flaws: Ugly, Impulsive. Bonds: Religious, Poor. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Everard Hadleigh, Male Human Fighter 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Persuasion +6, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Black pearl (500 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Graeme, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a large yellow jacket, he is not a threatening figure. He keeps his black hair in a flapper bob. His eyes are brown and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Randal has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the east

Ideals: Joker, Optimist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Randal Graeme, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 33000 sp. Blue star sapphire (1100 gp).


Social Check DCs


Charles Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white deerstalker hat and white clothes. His silver hair is greasy and uncared for. He has amber eyes and a white hat with a grey feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: Born in the north to a Blacksmith, Charles learned a great deal about his mother's area of expertise. A gifted student he started as a Architect, but he got bored and became a Blacksmith. In the meantime he has taken over work as a Blacksmith and occasionally as a mercenary.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Flaws: Ugly, Shy, Fearful. Bonds: Job, Adventurer, Religious. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Charles Clifford, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)17 (+3) 9 (-1)8 (-1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Aquan, Infernal, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Godfrey Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are amber.

Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Godfrey was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has achieved small success as a Bowyer.

Motivation: Regain custody of his son; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Poor, Job, Mentor, Family. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Trowbridge, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Heward Alston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Many orcs want him driven away; and regain custody of his daughter

Ideals: Philantrophist, Gifted. Flaws: Emotional. Bonds: Family, Enemies. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Heward Alston, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)15 (+2) 8 (-1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2100 sp.


Social Check DCs

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