Solomon Marlee, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His head has been shaved. He has violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with poetry.
History: He was born in the north, but his parents moved at a very young age to the south. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Fortune-teller again; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Servant
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 5 (-3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: Just what you see.
Gunter Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears a white shirt with thin grey vertical stripes and green pants, and carries lances. He has no hair. His blue eyes are passionate and lively.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the south, but his parents moved at a very young age to the west. After coming to the age of reason, Gunter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid
Ideals: Fighting, Passionate, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Trym Colby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is generally well dressed albeit a few years behind the times. His hair is cut close to his head. He has gleaming, smiling hazel eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Mundane, Depressed. Bonds: Attractive, Poor, Military. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 cp. 1 Minor magic item.
Dean Langley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Sage. He has no hair. His fierce blue eyes like to dwell on things.
Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is a Metallic Dragon in disguise. He made a point of taking high paying jobs and getting most of it up front. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 5000 cp. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.
Patrick Marlowe, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair, when down, is lengthy. He wears large thick round spectacles.
Personality: Patrick wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: He seems to be bored by most things.
Ideals: Disciplined, Gifted. Flaws: Lazy, Mundane. Occupation: Cartwright
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1200 sp. Jasper (20 gp).
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