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NPC Generator

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Advanced [show]


Robert Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. With a patchy black beard and wild black hair. His amber eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: He was raised by priests from a young age. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is compelled to act according to his religious beliefs; and he wants to get laid

Flaws: Selfish. Bonds: Immigrant, Religious, Mentor, Has a crush. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Sherwood, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin pastel vertical stripes and tan pants. His skin is fair and his fingers are delicate and long. His hair is white and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He has worked as a Soapmaker like his mother before him.

Motivation: He wants to get laid; and he would like to get married and retire

Flaws: Ugly. Bonds: Guardian, Has a crush, Criminal record, Job. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Gerald Mitchell, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Clerebold Upton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a brown suit and is in decent physical shape. His red hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: He was born in the south, but his parents moved at a very young age to the west. After coming to the age of reason, Clerebold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Upton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. His auburn hair is greasy and uncared for. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Gilbert studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Servant.

Motivation: To prove his worth to the world; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed, Impulsive. Bonds: Religious, Job. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Gilbert Wordsworth, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 8 (-1)18 (+4)
Skills Persuasion +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Lindsay, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His hair is chestnut and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Attractive, Immigrant, Family, Enemies. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Drogo Lindsay, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp.


Social Check DCs

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