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Kody Bing, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears skinny pants and wears a blue and brown robe with the hood down, marred by beers. His hair is red and curly. His eyes are amber and he is always smoking a pipe.

Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and nothing but the best is good enough for him

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Kody Bing, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)5 (-3) 13 (+1)6 (-2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Chad Milton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey broad hat and grey clothes. He has done his best to style his blonde hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He struck the Engraver job and began his own company from there.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Poor, Job, Has a crush. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Chad Milton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 9 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Chrysoprase (70 gp). Red-brown spinel (130 gp). Alexandrite (900 gp). Violet garnet (900 gp). 1 Banded mail. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerard Van Es, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. His red hair is drawn into a tight pony tail with a rose scrunchie. His amber eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: A deep hatred of illithids; and revenge

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Van Es, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Athletics +5, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 44000 sp. Iolite (20 gp). Hematite (5 gp). Peridot (20 gp). Alexandrite (200 gp). 1 Masterwork manacles. 1 Superior lock. 1 Silver holy symbol.


Social Check DCs


Guy Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long silver hair reaches down to his waist. His blue eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Passionate, Gifted. Bonds: Poor, Family, Nature. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Guy Tewksbury, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Henry Law, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. His blonde hair has been sun bleached extensively. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a orcs raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of orcs.

Flaws: Ugly, Disease, Fearful. Bonds: Poor, Religious, Enemies. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Henry Law, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 11 (+0)18 (+4)
Skills Investigation +4, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp. Chrysoprase (70 gp).


Social Check DCs

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