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NPC Generator

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Advanced [show]


Adam Cromwell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His eyes are a pleasant gray.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Knight.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Poor, Attractive, Military. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adam Cromwell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 7 (-2)6 (-2)
Skills Athletics +4, Intimidation +0
Senses Passive Perception 8
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Gilbert Morton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is heavily combed to the left. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Gilbert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Attractive, Military. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Gilbert Morton, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Patrick Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His hair, while still mostly auburn, has prominent grey streaks. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Mortician in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was granted divine powers by his dying sister.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, In love. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Patrick Hallewell, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Chrysoberyl (120 gp). Red-brown spinel (120 gp). Emerald (900 gp).


Social Check DCs


Guy Badger, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a wide-brimmed hat to hide his balding. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich western family. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Addict, Antagonistic, Shy, Ugly. Bonds: Rich. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Badger, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. 1 Everburning torch. 4 Acid flasks. 3 Smokesticks.


Social Check DCs


John Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, but even with his fine clothing he looks run-down. With bright blonde hair and a scraggly beard. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Religious, Family, Rich. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

John Darlington, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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