Everard Milton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a violet tunic with green highlights, and long pastel pants that bunch up around his shoes. He keeps his black hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in a small forest village. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero
Ideals: Joker, Athletic. Flaws: Fearful. Bonds: Has a crush, Adventurer, Nature. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Moonstone (50 gp). White opal (500 gp).
Aldous Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His golden hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a Bookbinder, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Server soon after.
Motivation: To prove his worth to the world; and further expansion of business
Flaws: Ugly, Impulsive. Bonds: Job, Poor, Family. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Rolf Morley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his grey robe and has his sai always slung over his shoulder. His red hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the south to a Mayor, Rolf learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He used his abilities to travel the world and help people.
Motivation: Revenge; and a deep hatred of dire rats
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Job, Enemies. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 4 (-3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 10 pp. 1 Minor magic item.
Heward Abram, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western man has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His black hair is cut short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Gardener, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Philantrophist, Optimist. Bonds: Attractive, Poor. Occupation: Ploughman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Obsidian (11 gp). Jasper (60 gp).
Conrad Conway, Male Human [Permalink]
Personal [hide]
Description: This man wears a black collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. He wears his silver hair down. He is very pretty but has cold, dead eyes.
Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Actor profession.
History: Born in the north his family was never financially stable. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Conrad's mother didn't care for him much, and the feeling was mutual. He has worked as a Brewer like his mother before him.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, In love, Job, Poor. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp.
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