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NPC Generator

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Advanced [show]


Henry Presley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He keeps his long chestnut hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and retire the richest man in the west

Ideals: Logical, Entrepeneur. Bonds: Attractive, Immigrant, Guardian. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Henry Presley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. His hair is brown and curly. His eyes are brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the south to a Apothecary, John learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He is content; and he's attracted to the pc

Flaws: Antagonistic, Mundane. Bonds: Poor, Has a crush, Job, Attractive. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

John Merton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)10 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Reynard Nibley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy pastel pantaloons and a green scarf. He sports a long golden beard, and similarly colored long hair. He has several tiny topaz earrings on each ear.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He misses his home and complains about the freezing weather, even in summer.

History: Reynard was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Bonds: Rich, Attractive, Immigrant, Family, Adventurer. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Reynard Nibley, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is auburn and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.

History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Attractive, Mentor. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Ainsworth, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp. 4 Smokesticks. 1 Holy water. 3 Antitoxin.


Social Check DCs


Theobald Huckabee, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. His hair is cut close to his head. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Religious. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Theobald Huckabee, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)6 (-2) 15 (+2)13 (+1)
Skills Deception +3, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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