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NPC Generator

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Advanced [show]


Wymar Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with black highlights, and long white pants that bunch up around his shoes. He has a small bristly mustache and wavy red hair. He has amber eyes.

Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Wymar was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated, Gifted. Bonds: Job. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Wymar Snowdon, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)7 (-2) 15 (+2)10 (+0)
Skills Arcana +0, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


William Woods, Male Human [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He has done his best to style his black hair to look like a famous performer. His fierce brown eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: The child of a Painter, who enjoyed hunting, William was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Cartwright job and began his own company from there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and many gnolls want him driven away

Ideals: Disciplined. Bonds: Enemies, Nature, Job, Debt. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

William Woods, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Chad Reid, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. He has wavy white hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Chad hails from a village terrorized by illithids. He moved out east to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Flaws: Depressed. Bonds: Attractive, Criminal record, Enemies, Rich, Job. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Chad Reid, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Chrysoberyl (160 gp). 1 Minor magic item.


Social Check DCs


Rolf Marston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is lengthy. His violet eyes peer out from beneath his Stetson blue hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the north, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. Some 4 years later his spouse died after the birth of his son. Heartbroken, Rolf never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Immigrant, In love. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Rolf Marston, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 7 (-2)7 (-2)
Skills Animal Handling +0, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Solomon Spalding, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized black coat. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of drow once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Stylist mother left him crippled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow; and someone believes him a fraud

Flaws: Disease. Bonds: Attractive, Enemies, Military. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Spalding, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Brown-green garnet (80 gp). Smoky quartz (30 gp).


Social Check DCs

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