Simon Stafford, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man typically wears white cloth garments or leather armor and is in decent physical shape. His moppish white hair is in a traditional bowl cut. He has blue eyes and a white hat with a violet feather.
Personality: Eccentric and domineering, Simon will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and wants his loneliness to end
Ideals: Extrovert, Logical. Bonds: Adventurer, Job, Has a crush. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 18000 sp.
Ralf Weston, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black Stetson hat and black clothes. He is bald on top and has large blonde tufts of hair around his ears. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Ugly, Addict, Cynical. Bonds: Enemies, Rich, Adventurer. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Bertram Gracey, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them
History: His father raised him in a mountain cabin. He worked as a nervous Body Guard and found it very stressful. He struck the Body Guard job and began his own company from there.
Motivation: To be a Servant again; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy. Bonds: Poor, Job, Nature. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 22000 sp.
Nicholas Dayton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He usually wears his brown robe and has his longsword always slung over his shoulder. He has dyed his greying brown hair a little too much giving a sharp brown color. His fierce hazel eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently the stress of being a Assassin has made it difficult for him to sleep.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Athletic, Joker. Bonds: Attractive, Religious, Mentor. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Banded agate (11 gp). Chalcedony (80 gp). Lapis lazuli (11 gp).
Guy Quinton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his nunchaku always slung over his shoulder. His blonde hair and beard is wavy and long. He is baby faced.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of drow once and for all.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by drow. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He seems to be bored by most things; and he wants revenge against drow
Ideals: Optimist. Flaws: Mundane. Bonds: Enemies, Rich. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!
