Dustin Prescott, Male Human [Permalink]
Personal [hide]
Description: He wears just a black suit, and carries bows. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a great chef.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Attractive, Military. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Kody Hale, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large brown mantle and cape that has been intricately interwoven into his violet robe. He has a small bristly mustache and wavy red hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He has achieved small success as a Shepherd.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Poor, Job. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 pp.
Henry Yeardley, Male Human [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear, and carries swords. His brown hair is unkempt and raggedy. His brown eyes have a joyful gleam in them most of the time.
Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He has all his life been fascinated with poetry.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants a kiss.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 70 pp.
Ralf Hallewell, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a faded coat and loose pants complete with Stetson hat, and his gloved hand is found clutching a flail. His hair is blonde and very short. His violet eyes peer out from beneath his Stetson tan hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.
History: Ralf hails from a village terrorized by gnolls. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Sabotage a competitor; and expand his business
Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Enemies, Job. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +2
Possessions: 400 gp. Blue quartz (14 gp).
Ralf Browning, Male Human [Permalink]
Personal [hide]
Description: A 6'5" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is greying and his face has many wrinkles. He has amber eyes and a white hat with a grey feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 500 sp.
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