Shane Barclay, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light red in addition to tight pants. His hair is greying and his face has many wrinkles. His ears are large.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He has worked as a Spy like his mother before him.
Motivation: He has decided he is irredeemable; and wants to open a new tavern
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
Ernest Kent, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His eyes are likewise brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the north, but his parents moved at a very young age to the east. He worked as a nervous Ruler and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants to get laid; and sabotage a competitor
Ideals: Extrovert. Flaws: Secretive. Bonds: Job, Immigrant, Has a crush. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Anselm Benson, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He has a dull look in his green eyes.
Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He invites people to come help in his community garden.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 200 gp.
Theobald Rylan, Male Human [Permalink]
Personal [hide]
Description: This man has a large grey mantle and cape that has been intricately interwoven into his pastel robe. He is muscular with a powerful set of arms. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Sculptor business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his old friends.
Ideals: Impeccable. Bonds: Adventurer, Job. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1600 sp. Star ruby (500 gp).
Shane Browning, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. His black hair is styled in orderly dreadlocks. His eyes are likewise amber.
Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently gotten a pet goose that steals things from people.
Motivation: To find somewhere to settle down; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Mundane. Bonds: Religious, Has a crush, Criminal record. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
Possessions: 10000 cp. Aquamarine (900 gp). Tiger eye turquoise (14 gp). Rose (60 gp). Aquamarine (900 gp). 1 Minor magic item.
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