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NPC Generator

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Advanced [show]


Anselm Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow coat over a violet low-cut shirt, and a top hat upon his head. His golden hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Mortician.

Motivation: To be a Barkeep again; and retire the richest man in the north

Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Rich, Job. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Anselm Walcott, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Dean Kimberley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise brown. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Assassin, who enjoyed hunting, Dean was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dean took refuge in the old dungeon and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Ideals: Logical. Flaws: Shy, Depressed. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Dean Kimberley, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)7 (-2) 15 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


John Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of longbows on his belt, each one with a aquamarine on the hilt. His chestnut hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Butcher business at a young age. After coming to the age of reason, John took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and to be a bellfounder again

Ideals: Fighting, Logical, Gifted. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

John Hayden, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Red garnet (60 gp). Iolite (80 gp). Moonstone (80 gp). Jet (60 gp). 1 Minor magic item.


Social Check DCs


Conrad Langdon, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tattered old clothes. He has no hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a brothel owner, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he's looking for his big break

Flaws: Ugly, Disease. Bonds: Adventurer, Mentor, Criminal record. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Langdon, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)8 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. Iolite (50 gp).


Social Check DCs


Dustin Conway, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His moppish black hair is in a traditional bowl cut. His eyes are violet and he is always smoking a pipe.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: Dustin was born in the south. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Dilettante. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Dustin Conway, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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