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NPC Generator

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Advanced [show]


Everard Budd, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. His chestnut hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Everard Budd, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Randal Hadlee, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and dresses well, wearing blue shirts, loose pants, and blazers most of the time. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: Born in the east his family was never financially stable. He moved out south to avoid the crime he committed. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove his worth to the world.

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Poor, Criminal record. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Randal Hadlee, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)8 (-1) 10 (+0)4 (-3)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Randal Riley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His black hair is matted, messy, and big. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Randal studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Retire the richest man in the west; and he has passion for adventuring and risk

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Randal Riley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Raymond Rutherford, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man is dressed in a clean grey cloak covering his clean studded leather. He has done his best to style his brown hair to look like a famous performer. He has gleaming, smiling gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Raymond Rutherford, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Red spinel (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Northcott, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears baggy blue pantaloons and a white scarf. His white hair is long and unkept. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 10 years later his spouse died after the birth of his son. Heartbroken, Heward never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and wants his loneliness to end

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, In love. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Northcott, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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