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NPC Generator

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Advanced [show]


Theodoric Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports pastel clothing, slightly heavier than average wear. His blonde hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Opinionated, Logical. Flaws: Disease, Antagonistic. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Theodoric Kimberly, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)18 (+4) 10 (+0)13 (+1)
Skills Arcana +6, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Geoffrey Tinley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. He keeps his golden hair in a pixie cut. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Sage profession.

History: He was born in a small desert village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 15 years.

Motivation: To be a Sage again; and he is unsatisfied with his job

Flaws: Ugly, Shy. Bonds: Poor, Job, Nature, In love. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Geoffrey Tinley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)7 (-2) 8 (-1)12 (+1)
Skills Insight +1, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Patrick Hastings, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His moppish auburn hair is in a traditional bowl cut. His fierce green eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. When Patrick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Job, Military. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Patrick Hastings, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)13 (+1) 17 (+3)9 (-1)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Ansley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and typically wears a sleeveless long coat of deep yellow leather and dull red iron scale mail. His brown hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the west to a Body Guard, Tim learned a great deal about his mother's area of expertise. He worked as a nervous Body Guard and found it very stressful. He has worked as a Body Guard like his mother before him.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Ideals: Artistic. Bonds: Enemies, Job, Rich. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Tim Ansley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 10 pp.


Social Check DCs


Gilbert Dudley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Gilbert Dudley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 10000 cp.


Social Check DCs

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