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NPC Generator

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Advanced [show]


Lewis Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Military. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Lewis Ainsworth, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Alex Gladstone, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears light armors faded through time and improper care. His black hair is thinning but still full. He has a dull look in his amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Flaws: Disease, Depressed. Bonds: Attractive, Military. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Alex Gladstone, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Silver holy symbol.


Social Check DCs


Simon Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast forest. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Selfish. Bonds: Nature, Adventurer. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Simon Mitchell, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 14 (+2)9 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Star ruby (900 gp). Silver pearl (50 gp). Citrine (50 gp). Eye agate (13 gp). 1 Minor magic item.


Social Check DCs


Rolf Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Rolf was raised in a hard working conservative environment. He worked as a nervous Unemployed and found it very stressful. He has taken up work as a Unemployed and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease, Mundane, Fearful, PTSD. Bonds: Job. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Tyndall, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Myerscough, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light brown in addition to tight pants, he is not a threatening figure. His hair is always cut to a buzz. This hazel eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dustin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dustin. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist, Artistic. Flaws: Impulsive. Bonds: Criminal record. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Dustin Myerscough, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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