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NPC Generator

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Advanced [show]


Frederick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with white and black striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a cross on it. He has dyed his greying brown hair a little too much giving a sharp brown color. He has brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small plains village. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Disciplined, Philantrophist. Bonds: Religious, Nature, Family. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Birkenhead, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Lance Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and black handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He wears his white hair up. His green eyes peer out from beneath his deerstalker grey hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: Lance was born in the south. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Optimist, Persistence. Flaws: Hedonist. Bonds: Job, Family. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Lance Cumberbatch, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp. Rich purple corundum (800 gp). Silver pearl (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Churchill, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his chestnut hair to look like a famous performer. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gomory's father didn't care for him much, and the feeling was mutual. He has worked as a Shepherd like his father before him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Gomory Churchill, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norman Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long grey pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of illithids once and for all.

History: Norman hails from a village terrorized by illithids. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Flaws: Shy. Bonds: Enemies, Criminal record, Job. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Norman Ramsay, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Guy Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better kind of golem.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Flaws: Racist, Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Guy Stansfield, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs

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