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NPC Generator

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Advanced [show]


Gunter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time. He carries a battered scythe and tarnished sword as well. His black hair is unkempt and raggedy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Gunter Wordsworth, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)15 (+2) 10 (+0)10 (+0)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Wymar Brent, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length black hair. His hazel eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to be a merchant again

Flaws: Shy, Antagonistic, Mundane. Bonds: Job, Enemies. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Wymar Brent, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Buckler.


Social Check DCs


Chad Bradly, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries axes. His deerstalker hat is riddled with cuts and holes. His eyes are a pleasant amber.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting, Disciplined. Flaws: Ugly, Racist. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Chad Bradly, Male Human Fighter 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 7
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 18 (+4)12 (+1) 11 (+0)7 (-2)
Skills Performance +1, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Raymond Gentry, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and black handkerchief worn on his right side. He keeps his brown hair in a pixie cut. This amber eyed southerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Has a crush, Rich. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raymond Gentry, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1200 sp.


Social Check DCs


Odo Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple green robe with white stripes complete with hood. His black hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and wants to have a good time and be beloved

Ideals: Optimist, Persistence, Gifted, Entrepeneur. Bonds: Nature. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Odo Clayton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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