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NPC Generator

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Advanced [show]


Alex Southey, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a black poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. He wears his chestnut hair up. His green eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Dyer, who enjoyed hunting, Alex was taken on many hunting expeditions. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Alex Southey, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 8 (-1)12 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drogo Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin grey vertical stripes and blue pants. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. He has moderate length auburn hair. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and wishes to resurrect an old love

Ideals: Passionate. Flaws: Insomniac, Impulsive. Bonds: Rich, In love. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Drogo Lincoln, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +4, Performance +0
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Clerebold Tatum, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His chestnut hair is smooth and relatively long. His gray eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Clerebold Tatum, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)6 (-2) 13 (+1)13 (+1)
Skills Arcana +0, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: Jet (90 gp). Chrysoberyl (90 gp). Red spinel (90 gp). Golden yellow topaz (500 gp).


Social Check DCs


Reynard Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He wears his chestnut hair up. His thin eyebrows rest above his beady green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful wizard made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Reynard Tatum, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)8 (-1) 8 (-1)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Bertram Dumph, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely black suit with violet socks and a vest with buckled shoes. He is bald on top and has large black tufts of hair around his ears. This blue eyed southerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast forest. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Sensitive. Bonds: Adventurer, Nature, Job. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Bertram Dumph, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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