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NPC Generator

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Advanced [show]


Lewis Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he feels threatened by others

Flaws: Fearful, Disease, Insomniac. Bonds: Poor, Attractive. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Lewis Hornsby, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Lance Rodney, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are hazel.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shipwright father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the west; and money/treasure

Ideals: Pacifist, Entrepeneur. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Lance Rodney, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)18 (+4) 11 (+0)17 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Theodoric Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he very much looks the part of a Barkeep. His blonde hair, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with music.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Priest, but he was a colossal failure. He has never given up on his music dream.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Addict, Shy, Disease. Bonds: Job. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Theodoric Pinkerton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Raymond Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is kept up in a ponytail inside a Stetson hat. His eyes are gray.

Personality: He dislikes all the random violence that takes place in the south. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Pacifist, Gifted. Flaws: Disease, Addict. Bonds: Rich, Family. Occupation: Farmer

Voice: German accent

Attributes [hide]

Raymond Hornsby, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: Red garnet (110 gp). Blue star sapphire (1200 gp). Black pearl (600 gp). Lapis lazuli (14 gp).


Social Check DCs


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a black poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His white hair is cut short. His gray eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He has achieved small success as a Bowyer.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job, Family. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Gomory Beckwith, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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