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NPC Generator

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Advanced [show]


Odo Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has always had a great fascination with Human culture. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Odo was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 5 years.

Motivation: Marry his brother to traveling adventurers; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Racist. Bonds: Job, Rich, Family. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Odo Skelton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Reynard Wakefield, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His white hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: He got into the Healer business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Healer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and wants a kiss

Flaws: Ugly, Insane, Disease. Bonds: Has a crush, Job. Occupation: Healer

Voice: American accent

Attributes [hide]

Reynard Wakefield, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)15 (+2) 17 (+3)17 (+3)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Golden pearl (40 gp). 1 Darkwood Buckler.


Social Check DCs


Cory Shipley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear grey clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized ruby on his left hand. His chestnut hair is smooth and relatively long. He has gleaming, smiling green eyes.

Personality: He dislikes all the random violence that takes place in the west. He is harsh and unforgiving.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Layabout, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Shipley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)7 (-2) 10 (+0)8 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Clerebold Hartford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east to a Ruler, Clerebold learned a great deal about his father's area of expertise. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Ruler.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Fighting. Bonds: Attractive, Job, Nature. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Clerebold Hartford, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 36000 sp.


Social Check DCs


Raymond Dayton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He keeps his brown hair in a flapper bob. His thin eyebrows rest above his beady green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Raymond took refuge in the large cave and found the beat up warhammer and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Ugly, Selfish. Bonds: Adventurer, Nature, Immigrant. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Raymond Dayton, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 10000 cp.


Social Check DCs

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