Alex Easton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of glaives on his belt, each one with a sapphire on the hilt. He wears a deerstalker hat to cover his moderate length silver hair. He has amber eyes and a yellow hat with a brown feather.
Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry his sister to traveling adventurers.
Ideals: Fighting. Bonds: Attractive, Religious, Family, Immigrant. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Lance Hampton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair is thinning but still full. His blue eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Bonds: Immigrant, Job, Enemies, Criminal record, Adventurer. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Deep blue spinel (1100 gp).
Guy Allerton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His long golden hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He became a Junk Dealer soon after.
Motivation: Wants to open a new tavern; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Junk Dealer
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Gerald Tindall, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His chestnut hair is smooth and relatively long. His green eyes are passionate and lively.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Barkeep, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Flaws: Shy, Antagonistic, Mundane. Bonds: Mentor. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Anselm Bradshaw, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly silver, has prominent grey streaks. His brown eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Entrepeneur, Justice, Professionalism. Bonds: Rich. Occupation: Courier
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 1800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
