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NPC Generator

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Advanced [show]


Norman Clare, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Bather, and carries greataxes. He keeps his black hair in a flapper bob. He has gleaming, smiling gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Norman Clare, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 9 (-1)9 (-1)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Branson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. He keeps his black hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a desert tribe. In his 10th year, his parents were killed by a giants raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Impeccable. Bonds: Attractive, Has a crush, Nature, Enemies. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Lance Branson, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Anthony Hale, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. He has amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north his family was never financially stable. His childhood dream was to be a Beggar, but he was a colossal failure. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Beggar again; and he is unsatisfied with his job

Ideals: Entrepeneur, Artistic. Flaws: Insane. Bonds: Job, Poor. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Hale, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Darkwood Shield. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Rolf Lester, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 6 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Map Maker.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Rolf Lester, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Gilbert Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large tan jacket. His tied-back hair is black. He has several tiny aquamarine earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer, Religious. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Gilbert Rayden, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs

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