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Advanced [show]


Reynard Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He has dyed his greying red hair a little too much giving a sharp red color. His blue eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.

History: He was born at the edge of vast mountains. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Poor, Nature, Family. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Reynard Blankley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 8 (-1)8 (-1)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Jade (120 gp). Coral (120 gp).


Social Check DCs


Robert Browning, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely green suit with grey socks and a vest with buckled shoes. His hair is silver, silky, and of moderate length. His green unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Carter, who enjoyed hunting, Robert was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and to be a carter again

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Robert Browning, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 10 (+0)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (900 gp). 1 Superior lock.


Social Check DCs


Patrick Soames, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He is portly but not overly obese. His long blonde hair is drawn into a two foot long braid. His eyes are violet and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Optimist. Flaws: Shy. Bonds: Mentor, Poor, Has a crush. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Patrick Soames, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)7 (-2) 16 (+3)5 (-3)
Skills Animal Handling +5, Performance -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Hornsby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is renowned for his bright tan suits and hats. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly, Depressed, Insane. Bonds: Criminal record, Debt. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

John Hornsby, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 16 (+3)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Black pearl (800 gp). Violet garnet (800 gp). Rhodochrosite (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting black shirt and pants. He has wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Religious. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Tim Brandon, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 17000 cp.


Social Check DCs

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