Anselm Morley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. He has a chestnut handlebar mustache and slicked back chestnut hair. His violet eyes peer out from beneath his wide-brimmed brown hat.
Personality: He is witty, but his monotone delivery comes off as unnerving A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born into a rich family. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: He has money and likes to spend it; and retire the richest man in the west
Ideals: Entrepeneur, Joker, Gifted. Bonds: Attractive, Rich. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 300 gp.
Reynard Bing, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His blonde hair is knotted and matted. His eyes are gray and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Reynard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Antagonistic. Bonds: Military, Religious, Job. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp.
Bertram Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sold as a small child to a brothel owner, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to get laid; and he has a crush on the local dyer
Bonds: Attractive, Has a crush, Slave, Mentor, Adventurer. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 16 (+3) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
Possessions: 300 gp.
Adam Cromwell, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown broad hat and brown clothes. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Adam lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Adam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Money/treasure; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Family, Enemies, Rich. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Hugh Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He wears a red armored body suit, with a simple black line shooting up and back down. His white hair is long and unkept. His eyes are amber.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. Hugh was born on a far western island where he grew up under the tutelage of his father, an expert Brewer. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 5000 cp.
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