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NPC Generator

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Advanced [show]


Godfrey Mori, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting white shirt and pants. His silver hair is kept up in a ponytail inside a Stetson hat. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down.

Flaws: Shy, Addict. Bonds: Poor, Mentor, In love. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Godfrey Mori, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)14 (+2) 11 (+0)6 (-2)
Skills Persuasion +0
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Godfrey Clifton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is auburn and curly. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying brother.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Godfrey Clifton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple green line shooting up and back down. He has a slight overbite and is overall scrawny. His long golden hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, John studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle.

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Rich. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

John Barclay, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Everburning torch. 3 Tanglefoot bags. 3 Acid flasks.


Social Check DCs


Diggory Nash, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a black poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized amber on his left hand. He is bald on top and has large brown tufts of hair around his ears. His fierce amber eyes like to dwell on things.

Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Barber, Diggory learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Nash, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Reynard Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is black and curly. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Sold as a small child to a slaver, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insomniac, Racist. Bonds: Adventurer, Mentor. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Reynard Alton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)8 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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