Percival Heiser, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly chestnut, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Poor, Slave. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Draconic, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 30 pp.
Roger Heiser, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is knotted and matted. His eyes, though not visible through his cowl, are hazel.
Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Flaws: Disease, Antagonistic. Bonds: Slave, Adventurer. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Disguise kit.
Alexandre Marston, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears his black hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Alexandre hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.
Motivation: To clean up the streets; and he is unsatisfied with his job
Flaws: Ugly. Bonds: Adventurer, Enemies, Job, Guardian. Occupation: Knight
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2300 sp. 1 Magnifying glass. 1 Silk rope. 1 Magnifying glass.
Ralf Reid, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A strong sense of loyalty to Human people; and he's looking for his big break
Ideals: Gifted. Flaws: Antagonistic, Hedonist, Racist. Bonds: Attractive, Adventurer. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Star rose quartz (40 gp).
Everard Reed, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He sports a long red beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and regain custody of his son
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 40 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
