Heward Fidget, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear tan tank tops with brown pants. He keeps his blonde hair in a pixie cut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he wants to meet his childhood hero
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Clerebold Ramsay, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, constantly wearing a tan suit, green shirt, and tan tie, and is pretty ugly. His blonde hair and beard is wavy and long. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.
History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He was granted psionic powers by his dying brother.
Motivation: He has a crush on the local Sculptor.
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp.
Richard Everleigh, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. He has styled his white hair well, parting it to the right. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born several months after his father was called into army service. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.
Motivation: To unite with his brother; and he loathes his own lifestyle
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Military, Family. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Gerard Morley, Male Human [Permalink]
Personal [hide]
Description: A 6'4" southern man, he sports grey clothing, slightly heavier than average wear. His long blonde hair is drawn into a two foot long braid. He has green eyes.
Personality: He acts crazy and hedonistic. He is obsessed with his god.
History: He was born in the south, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: He wants to meet his childhood hero; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Religious, Immigrant, Adventurer. Occupation: Cook
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 5 (-3) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2
Possessions: 200 gp.
Ernest Trollope, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish silver hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Scribe business at a young age. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Scribe.
Motivation: Doesn't want to be a Scribe and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Athletic, Philantrophist, Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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