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NPC Generator

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Advanced [show]


Percival Abram, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a white tunic with green highlights, and long white pants that bunch up around his shoes. His hair is always cut to a buzz. He has a dull look in his green eyes.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Beggar and found it very stressful. He struck the Beggar job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Impeccable, Professionalism. Bonds: Criminal record, Job. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Percival Abram, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 500 sp. 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Randal Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish silver hair is in a traditional bowl cut. His violet eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south, but his parents moved at a very young age to the north. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a crush on the local Barrister; and he wants to get laid

Ideals: Joker, Justice. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Randal Brixton, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 6 (-2)14 (+2)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 42000 sp.


Social Check DCs


Ernest Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish white hair is in a traditional bowl cut. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Poor, Nature. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Ernest Hadlee, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Don Brent, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large tan mantle and cape that has been intricately interwoven into his blue robe. His chestnut hair is cut short. He has brown eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a deep hatred of gnolls

Bonds: Enemies, Nature, Adventurer. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Don Brent, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Peridot (20 gp). Bloodstone (20 gp). Fiery yellow corundum (600 gp). 1 Minor magic item.


Social Check DCs


Trym Burton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears rags and sports a simple walking cane. His long white hair is drawn into a two foot long braid. This brown eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trym hails from a village terrorized by giants. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Joker, Impeccable. Bonds: Poor, Enemies, Religious, Debt. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Burton, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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