Drogo Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He dresses like a well dressed Bounty Hunter does, marred by beers. His golden hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Drogo was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has worked as a Bounty Hunter like his father before him.
Motivation: Expand his business.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Bounty Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Trey Byron, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his silver hair up in a very large beehive style do. He has gray eyes.
Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: To find somewhere to settle down; and wants to open a new tavern
Flaws: Antagonistic, Selfish, Mundane. Bonds: Rich, Job. Occupation: Tanner
Voice: French accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
William Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is silver, silky, and of moderate length. His fierce amber eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his mother.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Attractive, Military. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 pp.
Gomory Axton, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His tied-back hair is golden. His eyes are brown.
Personality: He is extraordinarily eccentric. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has achieved small success as a Shepherd.
Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job
Flaws: Insane. Bonds: Attractive, Job, Religious, Mentor. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Jade (150 gp). Brown-green garnet (150 gp). White pearl (150 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Roger Alby, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and is wearing a perfectly clean shirt and pair of pants. His left hand appears badly burned and disfigured. His tied-back hair is chestnut. His hazel eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Roger was born in the east. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Disciplined, Persistence. Bonds: Attractive, Family, Nature. Occupation: Butcher
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

