Manfred Wentworth, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He usually wears his brown robe and has his shortspear always slung over his shoulder. He sports a long red beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Manfred studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted arcane powers by his dying sister.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Extrovert, Gifted. Bonds: Rich. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Bertram Marston, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears rags and sports a simple walking cane. His right leg appears badly burned and disfigured. His red hair is matted, messy, and big. His thin eyebrows rest above his beady blue eyes.
Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp.
Raymond Acton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful wizard made him what he is. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Raymond's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Insomniac, Depressed, Antagonistic. Bonds: Attractive, Mentor. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Randal Bing, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is brown and very short. He is very pretty but has cold, dead eyes.
Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.
History: Randal was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Ploughman like his father before him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Ploughman
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Everburning torch.
John Livingstone, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear flannel. His blonde hair is braided into rings. His green eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Soapmaker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
