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Advanced [show]


Gomory Bentham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears tattered old clothes. His left leg appears badly burned and disfigured. His golden hair is long and unkept. His eyes are a pleasant hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gomory was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Shipwright. He now owns his own business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Job. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Gomory Bentham, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 500 gp. Rhodochrosite (10 gp). Coral (80 gp). Jasper (80 gp). Eye agate (10 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky grey painted plate armor. His golden hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Disciplined, Artistic. Flaws: Racist. Bonds: Enemies. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Gerard Westcott, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Manfred Conway, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting green shirt and pants. He has red hair. His eyes are amber and catlike.

Personality: He can speak with the recently deceased. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful brothel owner made him what he is. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Optimist. Flaws: Insane. Bonds: In love, Mentor. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Manfred Conway, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Hematite (5 gp). Chrysoberyl (140 gp). Peridot (50 gp). 1 Hourglass. 1 Masterwork manacles.


Social Check DCs


Solomon Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black deerstalker hat and black clothes. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Calm and collected, he is a well trained Mason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Solomon was raised in a hard working conservative environment. After coming to the age of reason, Solomon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better village for his children.

Motivation: Revenge; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Solomon Sutton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 13 (+1)17 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wymar Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His white hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic, Forgetful. Bonds: Rich, Military. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Compton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Golden yellow topaz (200 gp).


Social Check DCs

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