Miles Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His blonde hair is cut short with large spiked bangs in the front. His eyes are green and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.
Motivation: To unite with his sister; and wants his loneliness to end
Ideals: Fighting, Passionate, Artistic. Bonds: Family, Rich, Has a crush. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. Blue star sapphire (500 gp). Red spinel (100 gp). 1 Masterwork Common Melee.
Don Watson, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his longbow ready. His moppish red hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 5 years old his parents immigrated from the east. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the east, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Zircon (80 gp). Bloodstone (80 gp). 1 Minor magic item.
Bertram Paxton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He has a moderate pudge and is not very fit. His hair is short and chestnut. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born in a small plains village. He moved from fad to fad and when he turned 15 he discovered singing. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 10 pp.
Trym Vance, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and he perpetually has his scimitar ready. His black hair is heavily combed to the right. His brown eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Opinionated. Bonds: Attractive, Religious, Mentor. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Thomas Huxley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He sports a long brown beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Barrister, but he was a colossal failure. He has achieved small success as a Sage.
Motivation: To get a good night's sleep; and balancing his hectic life and new sage responsibilities is difficult
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Golden pearl (150 gp). Onyx (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!