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NPC Generator

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Advanced [show]


Frederick Elton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his right hand. His chestnut hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. His psionic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and wishes to resurrect an old love

Ideals: Disciplined, Gifted. Bonds: In love, Attractive, Rich. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frederick Elton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Deep blue spinel (900 gp). Rhodochrosite (13 gp). Freshwater pearl (13 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He keeps his chestnut hair in a flapper bob. His brown eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: Rolf was born the youngest of three triplets. Cursed with vampirism at a very young age, Rolf has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease. Bonds: Guardian, Adventurer, Family, Criminal record. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Rolf Cholmondeley, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Solomon Trowbridge, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears a top hat to hide his balding. His brown eyes peer out from beneath his top brown hat.

Personality: Eccentric and domineering, Solomon will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. In his 11th year, his parents were killed by a brigands raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Flaws: Impulsive. Bonds: Immigrant, Military, Enemies. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Solomon Trowbridge, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Bentham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He has shaved his head bald. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing music.

History: Clerebold was born with his mother's beautiful face. A gifted student he started as a Hunter, but he got bored and became a Tailor. He then took over the family business and is one of the better Tailor for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Artistic. Bonds: Has a crush, Attractive, Job, Slave. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Clerebold Bentham, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp. Freshwater pearl (5 gp). Pink pearl (50 gp).


Social Check DCs


John Tickle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His hair is always cut to a buzz. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Cartwright. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Tickle, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Brown-green garnet (50 gp).


Social Check DCs

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