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NPC Generator

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Advanced [show]


Don Alby, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. He wears his white hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Artistic, Philantrophist. Bonds: Attractive, Military, Job. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Don Alby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 16 (+3)17 (+3)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Thomas Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has wavy silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Athletic, Optimist. Flaws: Fearful, PTSD. Bonds: Military. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Thomas Fulton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Myerscough, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his black hair. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Shy, Mundane. Bonds: Attractive, Rich, Debt. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Lance Myerscough, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 90 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Gladstone, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is dressed in an above average manner. His left leg appears badly burned and disfigured. His auburn hair, when down, is lengthy. He has green eyes and a tan hat with a brown feather.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Sabotage a competitor; and to be a servant again

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Trym Gladstone, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Arnold Alby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long blonde hair reaches down to his waist. His eyes are likewise gray. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: The child of southern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Immigrant, Nature. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Alby, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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