Gerard Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a tan cloak and cross-gartered black stockings. He has done his best to style his black hair to look like a famous performer. His brown eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gerard hails from a village terrorized by gnolls. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and someone believes him a fraud
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Fiery yellow corundum (400 gp). Jet (50 gp). Red garnet (50 gp). Malachite (12 gp). 1 Banded mail. 1 Darkwood Shield. 1 Darkwood Buckler. 1 Half-Plate.
Lance Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear flannel. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Performer business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Depressed. Bonds: Rich, Job, Enemies. Occupation: Performer
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp.
Bertram Walpole, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His black hair is styled in orderly dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Stylist and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Bertram Kimberly, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a grey vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a red handlebar mustache and slicked back red hair. He has green eyes and a grey hat with a white feather.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a white middle class family as the only child. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down
Ideals: Opinionated. Flaws: Ugly, Shy, Mundane. Bonds: Military. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Deep green spinel (40 gp). Smoky quartz (60 gp). Rhodochrosite (10 gp). 1 Half-Plate. 1 Breastplate. 1 Breastplate.
Adam Bradly, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and brown with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. He is baby faced.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Energy wise he seems alert and responsive.
History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To end his boredom; and many orcs want him driven away
Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Rich, Enemies. Occupation: Cook
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
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