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NPC Generator

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Advanced [show]


Manfred Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. He keeps his golden hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and doesn't want to be a weaver and was forced into it by his family

Ideals: Fighting, Passionate, Professionalism. Flaws: Ugly. Bonds: Nature, Family. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Manfred Sutherland, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Diggory Beckwith, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears black leather gloves, a black jacket, and tight pants, marred by chocolates. He has silver hair. He has a dull look in his hazel eyes.

Personality: Calm and collected, he is a well trained Unemployed. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Unemployed job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new unemployed responsibilities is difficult

Flaws: Ugly, Secretive. Bonds: Job, Poor, Mentor. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Diggory Beckwith, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Golden pearl (50 gp). White pearl (50 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Clerebold Richie, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His hazel eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and doesn't want to be a actor and was forced into it by his family

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Poor, Family. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Richie, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)12 (+1) 9 (-1)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 4 Thunderstones. 4 Tanglefoot bags. 4 Smokesticks.


Social Check DCs


Solomon Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a brown handlebar mustache and slicked back brown hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Family, Job. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Solomon Eastaughffe, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. He wears a colorful flower in his black hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Masseuse, Gunter learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Bonds: Attractive, Adventurer, Job. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Harrington, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)18 (+4) 8 (-1)15 (+2)
Skills Deception +4, Nature +6
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Aquan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2400 sp. 2 Thunderstones. 2 Thunderstones.


Social Check DCs

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