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Advanced [show]


Manfred Kelsey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is tall, broad shouldered and powerfully built. His silver hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Manfred Kelsey, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 34000 sp. Onyx (30 gp). Red spinel (150 gp). Carnelian (30 gp).


Social Check DCs


Conrad Remington, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He carries with him a set of shields on his belt, each one with a emerald on the hilt. His red hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up shield and armor he uses now. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Disease, Addict. Bonds: Rich, Nature. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Remington, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Adam Tickle, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in green turtlenecks beneath a blue coat with yellow slacks. His white hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He is a font of random trivia from the lore and stories he has discovered

History: Adam was raised in a hard working conservative environment. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Adam's mother didn't care for him much, and the feeling was mutual. He struck the Fortune-teller job and began his own company from there.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Guardian. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Adam Tickle, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Shane Walpole, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a brown collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His hair is silver and curly. This blue eyed southerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Guardian, Slave. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Shane Walpole, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Red-brown spinel (160 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Drogo Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has a golden handlebar mustache and slicked back golden hair. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: To settle down with his crush; and he's in love

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Drogo Hornsby, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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