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NPC Generator

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Advanced [show]


Gerard Beitz, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, and he perpetually has his halberd ready. His chestnut hair is greasy and uncared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Gerard Beitz, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 4 (-3)16 (+3) 11 (+0)8 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Thomas Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears black painted combat armor at almost all times. His auburn hair is greasy and uncared for. His fierce blue eyes like to dwell on things.

Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Thomas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Religious. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Thomas Dumph, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 17 (+3)12 (+1)
Skills History +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drogo Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. With bright brown hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and a strong sense of loyalty to human people

Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Drogo Rutherford, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Magnifying glass. 1 Spyglass. 1 Average lock. 1 Average lock.


Social Check DCs


John England, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. His blonde hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: John was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Joker. Flaws: Insane, Hedonist. Bonds: Attractive. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

John England, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)9 (-1) 9 (-1)10 (+0)
Skills Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


John Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. He has silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of eastern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Selfish. Bonds: Attractive, Job, Immigrant, Adventurer, Criminal record. Occupation: Bookbinder

Voice: Old thin voice

Attributes [hide]

John Hadleigh, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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