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NPC Generator

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Advanced [show]


Trey Ashton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a pastel coat over a grey low-cut shirt, and a small hat upon his head. His whole body is exceptionally muscular. He keeps his long chestnut hair kept up in a rat tail. His brown eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: Born to a Merchant, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Religious, Poor. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Trey Ashton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Silk rope.


Social Check DCs


Lewis Rodney, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He is an epitome of beauty. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.

History: Lewis was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Flaws: Antagonistic, Selfish. Bonds: Rich, Attractive. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Lewis Rodney, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Everard Gresham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown wide-brimmed hat and brown clothes, he is not a threatening figure. His hair is auburn and curly. He has gleaming, smiling violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family.

Ideals: Joker. Bonds: Guardian, Family, Criminal record. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Everard Gresham, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)11 (+0) 10 (+0)7 (-2)
Skills Athletics +0, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs


Roger Digby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves writing and to teach people writing more than just about anything. Energy wise he seems alert and responsive.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Professionalism. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Roger Digby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)16 (+3) 15 (+2)8 (-1)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Manfred Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is white, silky, and of moderate length. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.

History: Manfred was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Attractive. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Manfred Melancon, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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