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Advanced [show]


Cory Snowdon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears rags and sports a simple walking cane. He wears his chestnut hair up in a very large beehive style do. His eyes are blue and he is always smoking a pipe.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small forest village. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Impulsive. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Cory Snowdon, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 12 (+1)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Rock crystal (30 gp).


Social Check DCs


Kody Davenport, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is wearing the road beaten gear of a warrior. His black hair is cut jaggedly and amateurishly. His blue eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: Gifted from a young age, Kody studied abroad. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted divine powers by his dying brother.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Shy, Hedonist. Bonds: Adventurer, Rich. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Kody Davenport, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Smoky quartz (40 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Cory Appleton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his white robe and has his rapier always slung over his shoulder. His silver hair is cut short. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Cory Appleton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 13 (+1)17 (+3)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Auran, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp. Azurite (11 gp). Chrysoberyl (130 gp). White opal (900 gp). 1 Masterwork Common Melee.


Social Check DCs


Alex Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear tan clothing when he does not wear armor. He has white hair. He is baby faced.

Personality: His tongue was cut out and he uses sign language. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Alex was born the youngest of three triplets. In his youth he was a Hunter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Poor, Family, Adventurer. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Alex Marlee, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)7 (-2) 10 (+0)11 (+0)
Skills Intimidation +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Zircon (30 gp). Amber (50 gp). Deep blue spinel (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Atherton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear ponchos typically of a light tan in addition to tight pants. His whole body is exceptionally muscular. He has a long golden beard with little hanging trinkets. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Job, Family. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Thomas Atherton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 9 (-1)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 7 Acid flasks.


Social Check DCs

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