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Advanced [show]


Bernard Kent, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His brown hair, when down, is lengthy. His fierce green eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family, Military. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Kent, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)7 (-2) 16 (+3)12 (+1)
Skills Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Deep blue spinel (300 gp). Moss agate (14 gp).


Social Check DCs


Solomon Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing colorful clothing, dressed as a Assassin. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: He was born in the east. He was taken from his home at a very young age. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality.

Flaws: Addict, Impulsive, Insane. Bonds: Slave, Adventurer, Immigrant. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Solomon Wellington, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)17 (+3) 12 (+1)6 (-2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Randal Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has a large blue mantle and cape that has been intricately interwoven into his black robe. His hair is golden and very short. His gray unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west his family was never financially stable. His first spouse was a Stableman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Family, Poor. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Randal Lindsay, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 13 (+1)15 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Celestial, Infernal
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: Chrysoberyl (130 gp).


Social Check DCs


Trey Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. He has blue eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Trey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Impeccable. Bonds: Enemies, Family, Immigrant, Adventurer. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Trey Eastoft, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +0, History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2800 sp. Bloodstone (80 gp).


Social Check DCs


Geoffrey Norton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing the road beaten gear of a warrior. His chestnut hair and beard is wavy and long. He has brown eyes and a black hat with a violet feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Selfish. Bonds: Nature, Adventurer, Job. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Geoffrey Norton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs

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