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Advanced [show]


Chad Tindall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Merchant. He has moderate length red hair. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Mentor, Immigrant. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Chad Tindall, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Drogo Barton, Male Human [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his mace. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a skull on it. He has styled his blonde hair well, parting it to the left. He has green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a very good compulsive liar and kleptomaniac.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. By chance he met his brother recently and the two have been together since.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and marry his brother to traveling adventurers

Bonds: Family, Criminal record, Military, Immigrant. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Drogo Barton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)18 (+4) 8 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Terran, Infernal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Crowbar.


Social Check DCs


Simon Crawford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair, when down, is lengthy. His gray eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home

Ideals: Athletic, Professionalism. Bonds: Nature, Guardian, Slave. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Simon Crawford, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Dustin Jacobs, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey cloak and cross-gartered green stockings. He has dyed his greying silver hair a little too much giving a sharp silver color. He has gleaming, smiling gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love

Ideals: Impeccable, Optimist. Flaws: Mundane. Bonds: Immigrant, In love. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Dustin Jacobs, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 7 (-2)14 (+2)
Skills Medicine +0, Stealth +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Adelard Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and white robe with the hood down. He has a small bristly mustache and wavy blonde hair. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Adelard was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Persistence. Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Adelard Shelly, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 5 (-3)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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