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NPC Generator

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Advanced [show]


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his bow always slung over his shoulder. With a patchy white beard and wild white hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Ernest took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Family, Poor. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Ernest Woods, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Adelard Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Mentor, Immigrant. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Adelard Gracey, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Simon Westbrook, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy red hair. His violet eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: Simon hails from a village terrorized by brigands. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Simon never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Flaws: Terse. Bonds: Military, Enemies, In love, Job. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Simon Westbrook, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Arnold Lincoln, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is cut short. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, his parents were killed by a dire rats raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and to reunite with his absent father

Flaws: Shy. Bonds: Guardian, Poor, Enemies, Family. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Arnold Lincoln, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in green turtlenecks beneath a grey coat with black slacks. He has styled his white hair well, parting it to the left. His fierce amber eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Miner business at a young age. His childhood dream was to be a Shipwright, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and to unite with his sister

Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Job, Family. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Bernard Tatum, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 5000 sp. Azurite (4 gp). Fiery yellow corundum (500 gp). Smoky quartz (70 gp). Red-brown spinel (40 gp). 1 Minor magic item.


Social Check DCs

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