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Advanced [show]


Gerald Bentley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Adventurer, Family. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Gerald Bentley, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bertram Lester, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear black pants and tee shirts. He wears a wide-brimmed hat to cover his moderate length brown hair. He has several tiny aquamarine earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His father raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature, Criminal record. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Lester, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp. Silver comb with moonstones (700 gp). Old masterpiece painting (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 3 Antitoxin.


Social Check DCs


Odo Rowley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and golden with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His fierce blue eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Days after completing his studies, news broke out that his hometown was attacked by brigands. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Flaws: Shy. Bonds: Rich, Attractive, Immigrant, Enemies. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Odo Rowley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)14 (+2) 8 (-1)10 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2700 sp. Amber (130 gp).


Social Check DCs


Theodoric Cornish, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, green cloak. He has done his best to style his auburn hair to look like a famous performer. His eyes are blue.

Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Rich, Job, Has a crush. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Cornish, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. Black star sapphire (700 gp). Bloodstone (40 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Justin Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He is bristling with hidden weapons, mostly kukris and falchions. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise gray.

Personality: Aggressive, abrasive, and angry, Justin embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the east. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Justin's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family, Poor, Immigrant. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Justin Carlton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)6 (-2) 13 (+1)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Blue quartz (9 gp). Coral (90 gp). Malachite (9 gp).


Social Check DCs

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